HTML5 - Canvas Demo
Please read my article that describes various canvas objects and their usage
http://hetalparikh.blogspot.com/2016/03/html5-canvas.html
I created an HTML page with a simple canvas used to draw objects as described below. Note that I have included a seperate javascript file which does the work of drawing the canvas.
An event listener is added that loads the javascript on page load to draw the canvas.
Demo 2: Draw triangle
Please read my article that describes various canvas objects and their usage
http://hetalparikh.blogspot.com/2016/03/html5-canvas.html
I created an HTML page with a simple canvas used to draw objects as described below. Note that I have included a seperate javascript file which does the work of drawing the canvas.
An event listener is added that loads the javascript on page load to draw the canvas.
HTML Source
<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8" /> <script src="script.js"></script> <title>Demo HTML5 Canvas</title> </head> <body> <section id="CanvasSection"> <canvas id="canvas" width="500" height="300"></canvas> </section> </body> </html>
script.js source code
Demo 1: Draw Rectanglefunction initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(200, 200); canvas.lineTo(200, 100); canvas.lineTo(400, 200); canvas.closePath();
/*Rectangle Demo*/ canvas.fillStyle = "#0000ff"; /*fills main canvas blue*/ canvas.strokeStyle = "#ff0000";/*stroke/draws canvas red*/ canvas.strokeRect(100, 100, 120, 120);/*draws main rectangle*/ canvas.fillRect(110, 110, 100, 100);/*fills rectangle*/ canvas.clearRect(130, 130, 30, 30);/*fills rectangle with clear/white space*/ } addEventListener("load", initiate);
Output

Demo 2: Draw triangle
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(200, 200); canvas.lineTo(200, 100); canvas.lineTo(400, 200); canvas.closePath(); canvas.stroke(); } addEventListener("load", initiate);
Output

Demo 3: Fill triangle with default solid
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(200, 200); canvas.lineTo(200, 100); canvas.lineTo(400, 200); canvas.closePath(); canvas.fill(); } addEventListener("load", initiate);
Output

Demo 4: Clip Region function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(200, 200); canvas.lineTo(200, 100); canvas.lineTo(400, 200); canvas.closePath(); /*Clipping Demo*/ canvas.clip(); canvas.beginPath(); for (var i = 0; i < 400; i = i + 5) { canvas.moveTo(0, i); canvas.lineTo(500, i); } canvas.stroke(); } addEventListener("load", initiate);
Output
Demo 5: Gradient Rectangle Demo
function initiate()
{
var elem = document.getElementById('canvas');
var canvas = elem.getContext('2d');
canvas.beginPath();
canvas.moveTo(200, 200);
canvas.lineTo(200, 100);
canvas.lineTo(400, 200);
canvas.closePath();
/*Linear Gradient Rectangle Demo*/
var gradient = canvas.createLinearGradient(0, 0, 10, 100);
gradient.addColorStop(0.5,'#0088FF');
gradient.addColorStop(1,'#ff0000');
canvas.fillStyle = gradient;
canvas.fillRect(150, 10, 200, 100);
}
addEventListener("load", initiate);
Output
Demo 6 : Arc - Circle
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.arc(200, 200, 75, 0, Math.PI * 2, false); canvas.stroke(); } addEventListener("load", initiate);Output
Demo 7 : Arc - 60 Degrees Arc Demo
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); /*Arc Demo*/ //We draw a 60 degrees arc //pi = circle.
//circle/180 = 1 degree.
//1 degree * 60 = 60 degrees var radiansFromDegrees = Math.PI / 180 * 60; canvas.arc(200, 200, 75, 0, radiansFromDegrees, false); canvas.stroke(); } addEventListener("load", initiate);Output
Demo 8 : Quadratic Curve Demo
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); /*Quadratic Curve Demo*/ canvas.moveTo(100, 100); canvas.quadraticCurveTo(150, 200, 100, 300); canvas.stroke(); } addEventListener("load", initiate);
Output

Demo 9 : Bezier Curve Demo
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(150, 150); canvas.bezierCurveTo(50, 100, 200, 150, 100, 250); canvas.stroke(); } addEventListener("load", initiate);
Output
Demo 9 : Bezier Curve Demo - With LineThis draws a square shaped line, dimension 5 units
function initiate() { var elem = document.getElementById('canvas'); var canvas = elem.getContext('2d'); canvas.beginPath(); canvas.moveTo(150, 150); canvas.bezierCurveTo(50, 100, 200, 150, 100, 250); canvas.lineWidth = 5; canvas.lineCap = "square"; canvas.stroke(); } addEventListener("load", initiate);Output